
By: The Posts Author | Posted on: 29 Jun 20
submitted by /u/TheInsaneOnes [link] [comments]
submitted by /u/TheInsaneOnes [link] [comments]
By: The Posts Author | Posted on: 28 Jun 20
submitted by /u/CiaranCarroll [link] [comments]
submitted by /u/CiaranCarroll [link] [comments]
By: The Posts Author | Posted on: 28 Jun 20
I am proposing that this is the fundamental challenge that Game B has to address. I’m absolutely convinced that the solution is participation income, but I also think that this community has been infected with the notion that competition is actually the fundamental problem. It’s like if you show a person a cylinder from a specific angle, they’ll see a rectangle, or a circle, or some combination of ellipses and parallel lines. Without depth perception you cannot see the cylinder. As such, some people here are only seeing the problem of competition (the circle side), and people who you might
I am proposing that this is the fundamental challenge that Game B has to address. I’m absolutely convinced that the solution is participation income, but I also think that this community has been infected with the notion that competition is actually the fundamental problem. It’s like if you show a person a cylinder from a specific angle, they’ll see a
By: The Posts Author | Posted on: 27 Jun 20
I am new to GameB so I hope you will bear with me as I try to understand things that may have be been explained too often before. I have just read A Journey to GameB which in summary gave in very broad strokes how GameB might become a civilization sized player. If i understand correctly there is a sense in which GameB players will grow in number to such an extent that they become an appreciable fraction of GameA. At the moment GameA players are growing at an exponential rate, thus to reach a critical mass the number of
I am new to GameB so I hope you will bear with me as I try to understand things that may have be been explained too often before. I have just read A Journey to GameB which in summary gave in very broad strokes how GameB might become a civilization sized player. If i understand correctly there is a sense
By: The Posts Author | Posted on: 27 Jun 20
What are the most promising governance systems for a gameB world? Most people here (including me) would probably tend towards some kind of democratic or oligarchic system, but I would be really curious whether there are some good arguments to be made for a more autocratic system instead. Personally I have quite high hopes in some forms of liquid democracy, where there is no elected government at all (but instead people or their delegates vote for each issue directly, and the delegates with the most delegees are the de-facto spokespeople for their main area of delegation until there are others
What are the most promising governance systems for a gameB world? Most people here (including me) would probably tend towards some kind of democratic or oligarchic system, but I would be really curious whether there are some good arguments to be made for a more autocratic system instead. Personally I have quite high hopes in some forms of liquid democracy,
By: The Posts Author | Posted on: 27 Jun 20
There’s been a (or possibly multiple) discussion around this in FB around the significance of money in a future GameB world, but I can’t find that any more, so I thought it might be a good idea to put that here in Reddit, where it will be hopefully a bit longer-lived. Are there some resources regarding this that you are aware of? Also, just as an invitation to discuss or possibly spawn out into separate threads, some specific questions I’ve had: (Before though: Let’s make a distinction between ‘Tokens’ and ‘Money’, where ‘Money’ is equivalent to the every-day GameA use
There’s been a (or possibly multiple) discussion around this in FB around the significance of money in a future GameB world, but I can’t find that any more, so I thought it might be a good idea to put that here in Reddit, where it will be hopefully a bit longer-lived. Are there some resources regarding this that you are
By: The Posts Author | Posted on: 26 Jun 20
Hey all! I’m looking for resources to guide my understanding of the OODA loop. Text, video, podcasts, any kind of resource is warmly accepted. /Ludvig submitted by /u/awenevis [link] [comments]
Hey all! I’m looking for resources to guide my understanding of the OODA loop. Text, video, podcasts, any kind of resource is warmly accepted. /Ludvig submitted by /u/awenevis [link] [comments]
By: The Posts Author | Posted on: 19 Jun 20
submitted by /u/jarisun [link] [comments]
submitted by /u/jarisun [link] [comments]
By: The Posts Author | Posted on: 18 Jun 20
Listening to Jordan Hall and Daniel Schmachtenberger for the past couple of years, and more recently Jamie Wheal. I get the icky feeling that they are trying to create their own vocabulary as an exclusionary code. This is a common strategy, in continental philosophy and postmodernism, across sociology and corporate culture (jargon), and before that religions and probably mystics and druids before that. You take useful operative shorthand and twist it to create an impenetrable web of bullshit to maintain your own position, to keep the ins in and the outs out. I feel like they are creating this vocabulary
Listening to Jordan Hall and Daniel Schmachtenberger for the past couple of years, and more recently Jamie Wheal. I get the icky feeling that they are trying to create their own vocabulary as an exclusionary code. This is a common strategy, in continental philosophy and postmodernism, across sociology and corporate culture (jargon), and before that religions and probably mystics and

By: The Posts Author | Posted on: 18 Jun 20
[we had a large scale but not very coherent discussion on this OP on Gameb Facebook. Can we do better here?] I’ve long though of Maslow’s “self-actualization” as an important goal for GameB . Thanks to an online conversation here and there with Peter Wang I’m now seeing Maslow’s hierarchy by itself as useful but not complete. New view: we need a “strange loop” where people strive for a form of self-actualization that actualizes a community that up-regulates personal self-actualization, ratcheting up both the community and the individual into higher actualized forms. https://preview.redd.it/5bow2rlejp551.png?width=1800&format=png&auto=webp&s=1871e66434f872fa5766359e000d6c098ecf1a5f submitted by /u/jimrutt [link] [comments]
[we had a large scale but not very coherent discussion on this OP on Gameb Facebook. Can we do better here?] I’ve long though of Maslow’s “self-actualization” as an important goal for GameB . Thanks to an online conversation here and there with Peter Wang I’m now seeing Maslow’s hierarchy by itself as useful but not complete. New view: we