Curating Content To Support Learning About Humanity's Transition

Posts tagged with:  r/gameb

By: The Posts Author | Posted on: 26 Oct 20

Working on a project that is "a game B of sorts", talking about it tomorrow on The Stoa. Hoping to jumpstart a category of "massive online coordination games" which are meant to slay the Moloch – God of coordination failure. Thoughts, feedback? submitted by /u/Necroduss [link] [comments]

Working on a project that is "a game B of sorts", talking about it tomorrow on The Stoa. Hoping to jumpstart a category of "massive online coordination games" which are meant to slay the Moloch – God of coordination failure. Thoughts, feedback? submitted by /u/Necroduss [link] [comments]


By: The Posts Author | Posted on: 24 Sep 20

submitted by /u/speaking_broadly [link] [comments]

submitted by /u/speaking_broadly [link] [comments]


By: The Posts Author | Posted on: 24 Sep 20

submitted by /u/CiaranCarroll [link] [comments]

submitted by /u/CiaranCarroll [link] [comments]


By: The Posts Author | Posted on: 23 Sep 20

submitted by /u/CiaranCarroll [link] [comments]

submitted by /u/CiaranCarroll [link] [comments]


By: The Posts Author | Posted on: 13 Sep 20

I wrote this as a response in a different thread and think it came out quite well. I am attempting to define Game B such that it is functionally meaningful and not just another self-terminating cult of personality. From first principles: A goal is an intent to generate an imagined reality. A purpose is a series of goals. To be an agent is to have purposes. A pursuit is a recurring goal or set of goals. A good pursuit is one whose goal, or goals, correlate with their purpose. When goals correlate with their purpose it means the subsequent goals

I wrote this as a response in a different thread and think it came out quite well. I am attempting to define Game B such that it is functionally meaningful and not just another self-terminating cult of personality. From first principles: A goal is an intent to generate an imagined reality. A purpose is a series of goals. To be


By: The Posts Author | Posted on: 5 Sep 20

submitted by /u/vlct0rs-reddit-acct [link] [comments]

submitted by /u/vlct0rs-reddit-acct [link] [comments]


By: The Posts Author | Posted on: 26 Aug 20

submitted by /u/Problematicar [link] [comments]

submitted by /u/Problematicar [link] [comments]


By: The Posts Author | Posted on: 20 Aug 20

Strategically, it would seem necessary to keep Game B activities out of view of the Game A players until Game B is strong enough to resist an attack from Game A motivated folks (ideally, until Game B is anti-fragile). Due to the world view of those of us in Game A, we are likely to see Game B as an existential threat. In Game A, there is a logical reaction to a process that represents an existential threat. So, it would be bad to trigger that reaction too early in the development of Game B. submitted by /u/phrapachino [link] [comments]

Strategically, it would seem necessary to keep Game B activities out of view of the Game A players until Game B is strong enough to resist an attack from Game A motivated folks (ideally, until Game B is anti-fragile). Due to the world view of those of us in Game A, we are likely to see Game B as an


By: The Posts Author | Posted on: 17 Aug 20

Howdy-ho I’m developing an immersive piece of theatre that reflects on the different stages of psychological development w.r.t. collective outcomes. The piece as a whole is a primer for the kind of responsibility we’ll be taking on in the coming decades. I’m trying to design a ‘game’ element of this experience that captures both individual and collective success/failure. Is anyone willing to lend their time to chat about what this might look like? I’m particularly interested in how we can use the explicit ‘game’ dynamic to draw the user’s attention to the possibilities of their own creativity, as well as

Howdy-ho I’m developing an immersive piece of theatre that reflects on the different stages of psychological development w.r.t. collective outcomes. The piece as a whole is a primer for the kind of responsibility we’ll be taking on in the coming decades. I’m trying to design a ‘game’ element of this experience that captures both individual and collective success/failure. Is anyone


By: The Posts Author | Posted on: 5 Aug 20

For the past five years I’ve been playing Game B full time, living at 47 year old ProtoB East Wind Community (www.eastwind.org). East Wind is a secular, egalitarian, income-sharing community of 70 people living in the beautiful Ozarks of Missouri. We hold our land (1,100 acres), labor (multi-million dollar nut butter business, successful agricultural programs), and assets (over $1 million in the bank, 26 buildings) in common. Here’s a blog post I wrote detailing the economics of our community: http://www.boonewheeler.com/2018/09/25/the-economics-of-cooperation/ As a founding member of the Federation of Egalitarian Communites (https://www.thefec.org/) we cooperate with other communities that share the same

For the past five years I’ve been playing Game B full time, living at 47 year old ProtoB East Wind Community (www.eastwind.org). East Wind is a secular, egalitarian, income-sharing community of 70 people living in the beautiful Ozarks of Missouri. We hold our land (1,100 acres), labor (multi-million dollar nut butter business, successful agricultural programs), and assets (over $1 million


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